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1. Expand Eve - in Assembly Hall [original thread]
I heard they're adding an entire region, called Captcha, wherein the rats and roids yield triple the normal amount, but have strange shields that can be penetrated only by decoding their alphanumeric messages and shifting the frequency of their we...
- by Thyme Waster - at 2010.12.20 09:48:00
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2. Better log management. - in Assembly Hall [original thread]
I think CCP definitely needs this too; all the GMs ever say is "the logs show nothing."
- by Thyme Waster - at 2010.12.20 09:41:00
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3. Thought on making low-sec look better to the PVEer. - in Player Features and Ideas Discussion [original thread]
Personally I don't see how anyone that has even half-bad scanning skills and enjoys pvp would stay in lowsec when w-space offers so much more. It's really what lowsec wishes it was: the illusion of safety for hapless bears, (who make enough isk ...
- by Thyme Waster - at 2010.12.20 09:36:00
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4. Use Gate Locks to Encourage Low-Sec Missioning - in Player Features and Ideas Discussion [original thread]
Great idea. The illusion of safety is key to more bears in lowsec. I was thinking it'd be nice in general if gates only allowed a number of ships, equal to twice the size of the mission runner's fleet, through the gate, every 20-60 minutes. Maybe...
- by Thyme Waster - at 2010.12.20 09:16:00
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5. Question for nullsec bot killers - in Warfare & Tactics [original thread]
I wonder if any botters have thought to **** with their competition with covops bots that roam with impunity and trigger the automated "warp off and hide" thing they seem to do so often. Kinda like the way a good computer trojan tries to kill al...
- by Thyme Waster - at 2010.12.20 09:10:00
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6. What do Macro magnates Actually do ? - in EVE General Discussion [original thread]
Hm... those cans sound kinda like a fun target for hulkageddon. Or perhaps a new contest like Macrogeddon.
- by Thyme Waster - at 2010.12.20 08:58:00
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7. Gosh, what can I do to make fairly easy isk. - in EVE General Discussion [original thread]
Oh, and don't forget about spying: you could just do what that last guy suggested, but scam the corp you join up with for everything their worth. Or sell intel about them to a hisec pvp group. And there's also hauler ganking, but that's a job fo...
- by Thyme Waster - at 2010.12.20 08:55:00
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8. Factional Warfare - a choice to take part, or is it? - in Assembly Hall [original thread]
I'd support this if anti-faction missions paid out considerably more in comparison to anti-pirate missions. Anti-pirate missions already are a bit more profitable since you don't have to pick up tags to get bounties. In any case, you'd have a cho...
- by Thyme Waster - at 2010.12.16 19:16:00
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9. [Proposals] Things that have bugged me for years about EVE... - in Assembly Hall [original thread]
Doesn't everyone with a super-cap have a holding alt anyways? They cost significantly less than the ship itself, seems like it's just part of the fitting, really... [1] makes total sense. [2] I believe has more to do with stupidity on the part o...
- by Thyme Waster - at 2010.12.16 04:06:00
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10. [Proposal] A fresh take on blasters - in Assembly Hall [original thread]
This is such an awesome idea.
- by Thyme Waster - at 2010.12.15 21:24:00
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11. Proposal: Deployable Module Outpost Demolition Device - in Assembly Hall [original thread]
Moar isky sinky
- by Thyme Waster - at 2010.12.11 21:17:00
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12. [Proposition] AutoPilot approach to stargates - in Assembly Hall [original thread]
Personally, I think it would make catching haulers easier, since people would be more likely to autopilot their ridiculously slow ships rather than fly them. Warping to 500m would be just about perfect.
- by Thyme Waster - at 2010.12.11 20:57:00
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13. [proposal] repair YOURSELF with YOUR repair drones - in Assembly Hall [original thread]
I kinda like the idea of nerfing ECM by being able to send drones after things you don't have a lock on. But anyways... this is a good idea.
- by Thyme Waster - at 2010.12.09 21:04:00
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14. Sleepers and nos/neuts - in Test Server Feedback [original thread]
Originally by: Tameris Khan ... I generally agree with your post, but I believe you are incorrect on a few points. Solo-player C3 (or lower) colonies quickly run out of stuff to do, and require the additional time / work of moving stu...
- by Thyme Waster - at 2010.12.02 19:19:00
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15. [Proposal] - Bonus to null sec roaming fleet - in Assembly Hall [original thread]
Keen idea.
- by Thyme Waster - at 2010.12.02 18:43:00
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16. [Proposal] Improvements to drone behaviour and commands. - in Assembly Hall [original thread]
- by Thyme Waster - at 2010.11.29 01:48:00
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17. [Proposal] ECCM rigs - in Assembly Hall [original thread]
ECCM rigs, nice. But why not just have them increase sensor strength? The only thing to consider is that they would make unprobeable ships a LOT easier to fit.
- by Thyme Waster - at 2010.11.29 01:35:00
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18. [Proposal] T2 BPO's - in Assembly Hall [original thread]
LAME. Better if you have to hunt for them .
- by Thyme Waster - at 2010.11.29 01:27:00
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19. [Proposal] T2 BPO "beacons" - in Assembly Hall [original thread]
Because the other T2 BPO proposal is garbage, how about something more interesting: T2 BPO beacons. The BPOs become unusable in NPC stations, and whatever else they're stored in shows up on the overview like a cyno beacon. Also, they'd be viewab...
- by Thyme Waster - at 2010.11.29 01:24:00
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20. [Proposal] "Punching" Warp Effect - in Assembly Hall [original thread]
Originally by: Wu Jiaqiu Edited by: Wu Jiaqiu on 28/11/2010 21:32:21 Originally by: LtCommander Tarkin Fully agree. The change in mechanics isn't any different from how they are now. Instead of align time we have charge up leng...
- by Thyme Waster - at 2010.11.29 01:06:00
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